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The auction house

Sell to anyone, from anywhere, without being online.

/ah, or right-click the auctioneer at spawn. Unlike a chest shop, nobody has to travel to you and you do not have to be online — you list an item, it sits there, and the money reaches you when it sells.

Two ways to sell

  • /ah sell <price>buy it now. Whoever pays first gets it. The listing lasts 48 hours.
  • /ah bid <price> — a real auction, starting at that price and running 2 hours. Each bid must beat the last by 25%, and a bid in the last minute pushes the clock back to a minute.

Hold the item you want to list and run the command. You get ten listings.

The house takes 10%

Twice what a chest shop charges, deliberately. The auction house saves you building anything, staffing anything, or being online — that convenience is worth paying for, and pricing it this way keeps chest shops and the Bazaar worth using instead of everyone defaulting to /ah. It is charged on the sale, and the money leaves the economy rather than going to anyone.

So for steady bulk trade a chest shop is still the cheaper way to sell. The auction house earns its cut on the things a shop is bad at: one-off items, rare drops, and anything you want the whole server bidding on.

Which market to use

  • Auction house — anything portable, especially rare or one-off items where you want the whole server bidding.
  • Chest shops — steady bulk trade at a fixed price, and the reason to build a shop players visit.
  • The Bazaar — the server itself, always buying, no waiting for a player. Prices move with supply.

Worth knowing

  • /ah announce turns off the chat announcement every listing makes, if you find it noisy.
  • Money from a sale reaches you automatically, online or not — there is nothing to claim.
  • An item that does not sell comes back to you. Open /ah and collect it from the expired-items button. Nothing is destroyed for going unsold.