Wiki
How everything here works. Vanilla unless stated otherwise — that is the point.
Nothing matches that.
Getting started
- Joining Java and Bedrock, same world, same players.
- Your first hour The short version: claim, then build, then trade.
- Money, homes and getting around The commands you will actually use.
Living here
- Claiming land Golden shovel, two corners. Nothing you build is safe until you do.
- Warps Two lists: places players built, and official ones. Buy your own.
- The world and its borders How big it is, and why it is not bigger.
- What is vanilla, and what is not Everything added, and why.
Making money
- The Bazaar The server buys and sells. Prices move with what everyone trades.
- Player shops A chest, a click, a price. Buyers pay what is on the sign.
- The auction house Sell to anyone, from anywhere, without being online.
- Contracts Buy a job. Beat the clock. Get paid.
- Paths Pick a speciality and get better terms in it.
Adventure
- The hunt Rare creatures, a collection to fill, and a dealer.
- Bosses Three of them, in tiers, each worth a great deal if you win.
- The Shadow Dungeon Two boss arenas, hidden loot rooms, and a parkour run.
- The Rust King Tier I. One prepared player. About an Ender Dragon.
- The Choirmaster Tier II. Two or more. He heals off you.
- The Emberlord Tier III. A group, and a plan.